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metal
Tags: metal

My first time working with illustrator's gradient mesh tool, what was I thinking by using a flower for the first time
Tags: Illustration Gradient Mesh Flower

Lacrosse Head and Mesh
Tags: Lacrosse Head and Mesh

This dragonfly was made with metal rods, mesh and ball bearing
Tags: Sculpture

...I've gotten myself into!
Tags: Weije photography plastic mesh big mesh

The photographer can be found at moosegoboom.com
Tags: edgy construction girl mesh shirt

Model: Precious Little
Tags: Fetish gothic extreme beauty tattoos piercings pale garters mesh bangs swords

A suppositional story of how Satan and his angels
pleasure. However, they did not sign their original names. As yet another act of rebellion to smite Jehovah and His Rule nearly every demon fashioned themselves a new name, something hideous to mesh
Tags: short story

This 3D Studio Max rendering is set completely in space. I wanted to refine my construction and texture skills. I had also wanted to experiment more with curved surfaces, detail, Editable Poly Mesh
Tags: Ice Field Assault 03

This 3D Studio Max rendering is set completely in space. I wanted to refine my construction and texture skills. I had also wanted to experiment more with curved surfaces, detail, Editable Poly Mesh
Tags: Ice Field Assault 04

This 3D Studio Max rendering is set completely in space. I wanted to refine my construction and texture skills. I had also wanted to experiment more with curved surfaces, detail, Editable Poly Mesh
Tags: Ice Field Assault 02

This 3D Studio Max rendering is set completely in space. I wanted to refine my construction and texture skills. I had also wanted to experiment more with curved surfaces, detail, Editable Poly Mesh
Tags: Ice Field Assault 01

A 3D rendering I did as part of a much grander 3D future landscape where the buildings will harmonically mesh with the surrounding plantlife
Tags: http://pic70.picturetrail.com/VOL1859/12498577/222

rendering. I focused on working with fluid manipulation and wanted to also have other aspects unrelated. I used Path Deform (WSM) along with Noise and Mesh Smooth modifiers to achieve the fluid effects. I
Tags: Fluid Core 02

rendering. I focused on working with fluid manipulation and wanted to also have other aspects unrelated. I used Path Deform (WSM) along with Noise and Mesh Smooth modifiers to achieve the fluid effects. I
Tags: Fluid Core 01

and used Mesh Smooth to fine tune the shapes
Tags: Core Fighter 01

and used Mesh Smooth to fine tune the shapes
Tags: Core Fighter 02

spectral like effect. I applied Mesh Smooth modifier to the object shapes afterward. I used several Target Direct Light sources with Volume Light, Glow & Ring effects. For the vortex like backdrop I
Tags: Spectral Core 01

its spectral like effect. I applied Mesh Smooth modifier to the object shapes afterward. I used several Target Direct Light sources with Volume Light, Glow & Ring effects. For the vortex like backdrop I
Tags: Spectral Core 02

its spectral like effect. I applied Mesh Smooth modifier to the object shapes afterward. I used several Target Direct Light sources with Volume Light, Glow & Ring effects. For the vortex like backdrop I
Tags: Spectral Core 03