This is a new 3D Studio Max rendering. In this piece I worked with particle systems which is difficult to say the least. Some of the new features I experimented with are Particle Flows, Clouds, Particle Array, Particle Spawning, Combustion and video sequence frames that allow for the start and ending distribution of the desired effect. I created a desert scene in the midst of a sand storm with several particle generated sand tornado's which were extremely difficult for me to create. But over-all I found this project to be an excellent experience in the way of grasping some of the concepts regarding particle effects and video frames.