In this rendering I placed the setting in the ruins of an ancient sunken city. The scene itself is very large. I am going to post a few photos that show the ship as well as a few just showing the setting. This is my most complicated rendering to date. It has thousands of individual elements. It also incorporates atmospheric effects, bubbles using particle flows, lighting and such. I used 3D Studio Max to create the scene. To see the ship check out "Terror in the Deep 01, 02, 04."