I worked a great deal with fire and lava effects in this piece of media. I also used a very unique texture for the lava glass. Raytrace played a major role in that aspect of the work. I made use of atmosphere apparatus to give the heatwave emission effect. Combustion played a major role in the exploding lava effect and I used architectural reflection and luminosity to refract and reflect the environment as well as the lava glass. All in all it is an
exciting piece of media. I added lens effects and lasers blasting their way through one of the glass lava rocks to add a sense of action to the piece as a whole. All of the work was done using 3D Studio Max.